Project Summary

Pixel Shader and How (PSH) is an education-centered platform designed to support digital art instructors—especially high school and early college educators—in teaching the fundamentals and future-forward techniques of 2D and 3D digital art.

You Need Help!

Digital Tools Are Expensive.

Time Is Always Short.

Expectations Keep Rising.

Let us help you bring creative tech to the classroom—without the overwhelm.

Lets build a lesson for you, for free!

Pick a lesson goal
WE got several to choose from, so take your time.

This category is for the development, testing and refinement of the front end and on-boarding new clients and educators. 

Goals

Curation Pipeline

  • Use AI tools to transcribe, summarize, tag, and edit a decade’s worth of educational video content.
  • Automate segmentation and cross-referencing to form a searchable educational archive.

Navigation & Layout

  • Create an interactive interface using Twine or similar scripting tool to build a dialogue-tree-style content structure.
  • Integrate with Notion or Obsidian for internal workflow and possibly Super.so for publishing.

Community Building

  • Develop an open educator community.
  • Curate and publish an annual list of recommended resources.
  • Support member submissions and collaborative curriculum development.