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WE got several to choose from, so take your time.

Teaching digital art or game design shouldn’t feel overwhelming. You’re balancing tight schedules, complex tools, and growing student expectations—all while trying to stay one step ahead.

At Pixel, Shader and How, we understand what you're up against. We've combined real industry experience with practical classroom knowledge to give you exactly what you need: clear, approachable lessons designed specifically for high school teachers.

No jargon. No fluff. Just ready-to-use resources that make it easier to teach digital tools with confidence—even if you’re still learning them yourself.

Start with one question. We'll build the path together.


 

What do you want to teach?

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What Do You Want to Teach?

Goals

Curation Pipeline

  • Use AI tools to transcribe, summarize, tag, and edit a decade’s worth of educational video content.
  • Automate segmentation and cross-referencing to form a searchable educational archive.

Navigation & Layout

  • Create an interactive interface using Twine or similar scripting tool to build a dialogue-tree-style content structure.
  • Integrate with Notion or Obsidian for internal workflow and possibly Super.so for publishing.

Community Building

  • Develop an open educator community.
  • Curate and publish an annual list of recommended resources.
  • Support member submissions and collaborative curriculum development.